How I played in the clouds
It is probably worth starting with a very sad reason for the appearance of this article.In August 2021, I had to sell my PlayStation 5 purchased on the release, and despite the fact that the prefix has already been re -acquired. Within six months, I had to look for alternative methods to play, and cloud gaming was the most logical option.
Given the fact that advertising of various services for playing in the clouds is poured on me from every vidos on YouTube, in fact, there was not even much choice. Moreover, without a prefix, I became the ideal representative of the CA for Claud Services, due to my use of iron.
Play for almost six months, as well as make feet/screenshots, I had to go on the following devices
I will immediately make a reservation that the data from both devices will be indicated that the whole story does not grown to a completely cosmic scale, but I can say that I did not notice the big differences between the game on one device and a friend. What is not surprising, because what is the difference what will you stupidly strive for a video in 1080p. And yes, each game, of which it will be discussed, was at least once launched on each of the two devices through each of the three services that I will tell.
By the way, another important point, there will be absolutely no information about the scheme according to which the cloud gaming works, and it is better to have at least a minimal understanding of what it is (by the way I personally have it is just the minimum), I doubt that this will cause inconvenience, because every near-play blogger gave the necessary base in advertising.
I happened to play on the following sites, two of them will be quite actively advertised and I heard about them many times, I learned about one by chance at work.
Now the most interesting is the games that I launched
• CS go-because it is the audience of online shots that marketer of cloud venues aim, but in general I am not a player in CS at all.
• Dota 2 – for the same reason as CS – marketers. And I had to step over myself very much to launch this game
• Rainbow Six Siege-because this is an online player (see. paragraph 1) and because I just love the siege.
• Witcher 3 – everyone loves a witcher 3
• Mount & Blade Bannerlord – I really wanted to play bannerlords, and even with the presence of the prefix this is not yet possible to do this.
GeForce Now
Dramatic differences from other sites, this is the impossibility of hourly pay (at least you need to pay for day or night) and there is something like a free demo, in which you can play half an hour, while defending a huge queue, I have never spent the end of this line.
Immerse yourself in the standby mode for at least an hour to get the opportunity to go through the quest in the witcher or to chat a short match in the siege, even for me it is somehow too humiliating.
But we will consider the so -called premium subscription, which in fact simply gives the normal functionality of the cloud service for money
GFN is the only platform that has a full desktop application (by the way, it works better on poppy than the Steam application).
In addition to the fact that the game should be bought in Uplay, Steam or EGS (other stores are not an option). It should also be supported by the service, so I advise you to preliminarily check with the list of supported games before paying for access to a full -fledged version, for example, I was very upset when I found out, you can’t start a single part of the Fallout series, but thanks to this the games are more stable, and even a vaunted re -raitreising is supported in a number of games.
Games are preinstalled on the platform servers, a precious paid time does not need to be spent on watching a download strip and.T.D., the launch occurs almost instantly after you are in line
Immerses in despondency and completely breaks the mood for a wonderful evening, the duration of these same queues. After you share a little with GFN honestly earned, it will be reduced by about twice
The problem is that the number of people who will have to stand by gameplay changes the launch of the launch completely randomly, and sometimes it is not much longer than turning on some PlayStation 3 and loading the right game on it, but sometimes, even with access to the full version, 300-400 people will stand in front of you, and this repeat at least an hour of waiting.
The platform is very demanding on the quality of the Internet, my 300 MB/s is something like that such as a comfortable minimum, 50-100 MB/s about which they say a lot in advertising guarantee you constant subsidence in resolution and personnel. And even with my 300 MB, any extra load on WiFi brought brakes and subsidence. Video calls beat most of all, but even if someone else decides to watch YouTube or movie online in 1080r and above, in the game it becomes noticeably instantly.
I don’t know how people who do not have a WiFi-5 support on a router play at all, but the service warned about the possibility of additional brakes when I accidentally switched to Wi-Fi 2.4
Of all the platforms that are discussed, GFN is the cheapest, but sells to gamers time only in large volumes. It should be preferred if there are plans to play often and a long period of time (month or year).
How I played on GFN
Resolution: 1366×768 (it cannot be changed)
Fps: greatly jumps 70-100
In general, it is playable, but I can’t say that it is comfortable, when moving to low settings, the situation with Framrameite changes, but this is still not the level as on a good PC.
FPS: Stable 60
Playing is completely comfortable, everything is like in advertising
• Rainbow Six Siege
FPS: 60 with subsidence
It’s good only on medium, and better at low ones, sometimes the game generally occurs seizures and fleshs begin to jump from 60 to 200, because of which a feeling of constant microfrisis is created, in such situations the playfulness becomes purely technical, and if you previously conducted the hour in the queue, you don’t want anything except the refund from the service.
FPS: Stable 150
A great game is played perfectly, on the promised ultras it will be just below 60 frames, they do not let them start in 4K, but on the other hand they do not promise this.
• Mount & Blade Bannerlord
Resolution: 1920×1080 (4K is not allowed)
FPS: The game will try to hold 60 frames, but will reduce FPS if the connection speed drops
The sensations are close to what is described in advertising, you comfortably play the ultras, or so if someone loads the Internet can very much fall permission, up to the unbearable 640×480, but I was a cyberpunk on PlayStation 4, there is such a norm of life.
Playkey
In my opinion, this is the most balanced of three services. It is advisable for them to use if the opportunity to play rarely and for a short while, although it is an endoed with a road that I managed to try (an hour, with a separate purchase, almost two times more than in Loudplay 80 rubles against 49, a month more than GFN 1900 rubles versus 999)
But according to my personal sensations, the smallest queues here (more precisely, they are absent, in any case, in the visible user form) and it is possible to run games with higher settings (some even work comfortably in 4K resolution)
Microsoft Store and Origin are plused to the “gold reserve” of supported stores. There is your own application, but you still need to search and run the games through the browser, like the main thing is why this scheme works at all completely.
As in the case of other services of the Internet, 50 MB will not be good to play from Vifay, to the start of the game, it is best to turn off all the others in the house. Games, like GFN, are preinstalled on the other end of the wire and you do not need to spend time on installation/leap, given the high expediency of the hourly payment, this moment is especially roleing.
It was possible to use a remote desktop recently, but while I tested this service, it has not yet been introduced.
How I played on PlayKey
FPS: Stable 60
It is quite comfortable, all the more it supports 4K, in pursuit of personnel (which is usually for online shots), the resolution can be reduced to 1080
FPS: 100 with subsidence
Playing is completely comfortable, I, as the owner of the 4K monitor, is doubly comfortable, small fractures of personnel from this frequency do not personally interfere with me, especially since there is a “reserve reserve” if the Internet starts to lag.
• Rainbow Six Siege
FPS: Stable 60
It’s quite comfortable, 4K did not test, the frapers of the FPS in the siege make me too painful to take risks.
FPS: Stable 30
If you set on the schedule and the FPS “console setup”, then you can play 4K, for playing 60 frames you will have to sacrifice something.
• Mount & Blade Bannerlord
FPS: The game will try to hold 100 frames, but will reduce the frame or resolution if the connection speed falls
In fact, I was desperately trying to play 4K, but I constantly changed either graphics settings or reduced permission to make it comfortable. For stable 100 shots in battles, I still advise playing in 1920×1080
Loudplay
The main “Killer Picking” is the launch of the service of not a specific game from the store, but a full -fledged remote PC. Accordingly, it becomes possible to launch the game absolutely from anywhere, and even (of course I condemn) use torrents, Utorrent is prudently located on any of the desktop.
Accordingly, if there is a need to launch any non -game software you can do it without problems. For the sake of interest, I installed Adobe Premiere Pro, but I could not work with it normally, it hung up when rendering even the simplest effects.
In general, I have a fairly biased attitude to the platform, because when I used it carried out some technical work and I had to freeze, in the literal sense, in endless lines, the data on my virtual PC were not preserved, which is especially sad in this case, because, unlike the other two services, the games must be installed each time before launch (they are not preinstalled), if the PC is not preserved, but it is not preserved, but it is not preserved.It is removed if you do not go to it for a couple of days (so you need to regularly connect it simply because, just like in Dayliki on mobile phones) or it can also fly away, when conducting those. work, and since the payment option is possible only hourly, for every minute of installation you have to pay from your pocket.
For the sake of justice, it is worth clarifying that the download and installation occurs quickly enough (the average download speed of about 50 MB). Regarding the speed of the Internet, the same situation as with the other two participants in the parade.
Another interesting feature, since the service does not connect a separate game, but a whole PC with its configuration, it sets its resolution of the monitor, and if it does not coincide with the one that is set directly on the machine with which you launched it, then the mouse position or image proportions may incorrectly display. So I had to change my 2560 x 1440 to 1080, it was randomly poked on the desktop settings on the virtual PC and the fragile balance was found, so I also launched all the games in 1080.
LoudPlay is the most profitable for hourly payment, if there are plans to play everyone, or almost every day for at least a month, GFN comes out clearly cheaper.
It is also advisable to use the service if there is a great desire to pirate.
How I played on Loudplay
Resolution: 1366×738 (it cannot be changed)
FPS: 60 with subsidies up to 30
I can’t admit playable when Framretite falls below 60 frames in CS, you can play purely technically, of course, of course
FPS: 120 with subsidence
Playing is absolutely comfortable, the situation is even better than in advertising.
• Rainbow Six Siege
Fps: stable xs
The game refused to start, some problem with Battleye. I did not want to pay money to repair someone else’s cloud PC.
FPS: Stable 30
Generally playing normally, but these are not promised ultra, this is not even medium.
• Mount & Blade Bannerlord
It is quite comfortable to play, reality corresponds to promises, a couple of times the resolution sagged completely on the pixels, but the game heroically continued to work, however, the similar situation took place with other services.
Confirmation of information on settings and FPS can be viewed on the video.
Results and “Revelations”
What do we have after all these beautiful evenings in the clouds?
Firstly, the obvious conclusion is that all services are different, with their advantages and minuses
But there is still a couple of questions
Is it possible to play through cloud services comfortable and without pain today?
All of the listed platforms, with some reservations, give out characteristics either similar to the past generation of consoles, or even pile a little joy from above.
Everyone remembers complaints about the nightmare INPUT LAG and other brakes on Start Google Stadia, to the fact that I managed to try anything like this now, I cannot apply.
Can they replace the game PC or the console of the current or previous generation today?
Anyone who has long (or not even very long) used the classic game platform, can never come to terms with the need to stand in line to just play (paying for the game itself and separately for the opportunity to start it), with the need to drive all people and devices from your network from the Internet and with the fact that your supermant virtual PC can completely include it completely suddenlyPotato-Mode and take away the whole graphone from you. I tried to get used to it for more than three months and I can say it – this is impossible!
Cloud gaming is not the best place for online shooters. Yes, I was too lazy to try the same Varzon or Fortnight, but in CS with the rainbow of “full minced meat” I did not feel on any of the tested platforms, stupid deaths due to drawdings would cause unprecedented frustration, and the average frequency of personnel dangles on the verge of a comfortable minimum. I do not pretend to be honored cyber-boots, but a small delay in particularly tense moments is felt, for me it is uncritical, but for the submissions of the diamonds-prefabs can play a decisive role.
Kalaud today, this story is more about single projects that feel great here. The most reasonable use option is if having a console with the main platform (or having no platform at all) really wanted to play the single and relatively demanding PC exclusive, such as the same Bannerlord or Baldur’s Gate III
But everything is aware that we live during the time of shortage and inadequate prices for consoles and video cards. Paying only conditional 50 rubles per hour will be definitely more profitable, though? Well, unfortunately, there is no other way out of simple mathematics.
I will disassemble on the example of the conditional gaming year, during which it is planned to play on average two hours a day (the scheme is close to the real one, since on weekdays you can skip a couple of evenings, but make up for 6 days off for 6).
Total 365 x2 = 730 for so many hours we assume to play in the year.
I will calculate prices based on the cheapest tariff for the one -year period.
We get the following picture at the cost:
+ The lowest cost for a long period
Cost for the year 9,990 rubles.
+ The ability to play at higher settings
+ Support for a large number of gaming stores
– The highest price tag in an hour
Cost for the year 23,998 rubles.
+ The lowest cost per hour
+ The ability to install any
– Sometimes you need to put crutches to play normally
Cost for the year 29 170 rubles.
The offer from GFN seems very pleasant. The year of the game is without problems (well, except for the above) in just ten thousand, but there are nuances.
Firstly, for the use of cloud services, they must still be launched for something, and it is desirable that something normally pulls a streaming in 1080p. The price for such a solution from normal brands (I do not take into account the cheapest solutions from No Name manufacturers) starts from 20 tons.p.
The price of the cheapest solution + the price of the cheapest subscription for the year = approximately 30,000 rubles.
And the same amount is still worth
• He gives similar indicators in games
• Instead of a limited number of sites from which you can run the games, gives only one, but with a gampas, which contains hundreds of games, and its cost is officially almost 3 times cheaper than annual subscriptions for GFN for the same period (unofficially even cheaper).
• instead of queues, gives Quick Reusme, with which the launch of the game does not have to wait at all.
• definitely definitely will not reduce permission if the Internet is swinging
And this is the cost of the cheapest service and the approximate cost of the cheapest laptop, which will allow you to feel normally. If we take into account a device in which the SSD is more than 128GB and add a subscription to the same PlayKey to it, then the cost of PlayStation 5 digital is already starting to loom, even taking into account dopes, without which it is impossible to buy in the store in the RRC now.
And if you take into account the time of the relevance of the console or a decent PC (4-5 years). Then from the above mathematics, the possibility of assembling the boyar platform is already beginning to emerge.
And even if you are a schoolboy who has the opportunity to get 100r per day to play, but there is no way to save from salaries, to work in the evenings or on a shift in order to quickly collect the amount of 30-40 thousand. (Evil loans – we don’t consider them) – show the calculation to your mother, explain the long -term benefit, they will most likely understand you and soon you can already be able to play without cloud hemorrhoids.
On the other hand, if it is planned to go through one or two games a year and do not hang between them in Grindilles such as Division, then mathematics is no longer in favor of its own computer or console.
Finally, I’ll say that all of the above is only my personal sensations and observations, they can differ (and most likely will differ) from the experience of other users, since albacical services are patted and update the functionality almost daily, which gives hope that Cloud can someday compete with the classics, but today it is a very situational story (as an example of a sharp desire to play an exclusive PC, or mineThe situation with the temporary absence of the main platform). If the development of technology does not reduce the pace and will benefit its owners, in a year or two, what I put out will not be valid
For example, in the course of writing this text, GFN acquired Rostelecom.Ru for 1.5 billion, and there are also active rumors that Sonya instead of introducing reverse compatibility with the games of previous generations PlayStation in the general sense, will run them through the cloud.
But for now, for a mass audience, cloud gaming is not a new step in the development of industry.
If you read it to the end – sincerely thank you and I hope that you are playing or very soon you will play in maximum comfort.
The best comments
Xbox Cloud Gaming is played perfectly and is much cheaper. The only minus for those who are far from Europe – about games requiring a quick response, you can forget. But for Moscow/Peter, this is the best option.
Caps – bad, remove from the name
There will be absolutely no information about the scheme according to which the cloud gaming works, and it is better to have at least a minimal understanding of what it is (by the way I personally have it just minimal)
As a person who has been playing in the clouds for almost 10 years, and has not changed the computer since 2013 I will try to do something with the porridge that is in your head and dispel part of the myths. No collisions, I understand perfectly well that the “cloud gaming” for 99.99% of players is something mystical, absolutely unrealistic and found only in advertising.
The platform is very demanding on the quality of the Internet, my 300 MB/s is something like that such as a comfortable minimum, 50-100 MB/s about which they say a lot in advertising guarantee you constant subsidence in resolution and personnel
Almost any cloud service, especially if its servers are “under the window” (t.e. When ping is less than 5 ms) does not require more than 30-50 Mbps for 1080p/60. The problem arises when players begin to brag about their size of the Internet, because more megabit/second will give you absolutely nothing (well, except for a higher speed of uphilling torrents with a large number of sidov).
The main indicator that is necessary for the “cloud”, but which no provider will tell you is the quality of your Internet. But it will not tell, because it is impossible to somehow calculate, check and show it to the client.
Many say: “Well, I look at YouTube in 8k and doesn’t lag anything, and your cloud shows me soap in 360p”. Of course, the problem can lie in a hundred different reasons, but in 90% of cases the reason is exactly one – your Internet cannot cope with the transmission of data packages in real time. Unlike the YouTubes/Twitches and other things, all packages should fly between you and the server without delay, pauses, stops, losses, etc.p. And for this you need only 50 Mbps, directly, as in advertising. I have just such an Internet (50 Mbps at almost any time of the day) and I play in 1920×1200/60 on the GFN London server, while in Tver. Ping in 24-26ms. of course it does not interfere in any way. I will not write about myths about ping, and so there are already many letters)
Want too? I can only advise sorting through providers and their tariffs yet do not find a suitable option. Less popular providers can show the best result, since their routes will not be scored by thousands of people swinging hentai with tunes from Genshin or all seasons of supernatural from morning to evening.
FPS: The game will try to hold 60 frames, but will reduce FPS if the connection speed drops
No, the quality of your connection does not affect the FPS game. The game generally does not care, what is your connection speed there. She is not at all in the courses that the picture flies off the wires somewhere there.
The sensations are close to what is described in advertising, you comfortably play the ultras, or so if someone loads the Internet can very much fall permission, up to the unbearable 640×480, but I was a cyberpunk on PlayStation 4, there is such a norm of life.
Specifically, in GFN you can recover permission on what you need in the settings. Nothing will decrease, but the quality of the picture, of course, will fall with a decrease in the quality of the connection.
Otherwise there is nothing to rule. The two main problems of current “clouds” are weak iron and confusion with the legal status of cloud gaming, and therefore what games, where and how are available.
60 FPS on the ultras in each game will not even be in 3080 of the European GFN tariff, and so far it has the most powerful iron on the market. Some games download, but do not work in some services, some become exclusives of others, and somewhere the games suddenly go on a long or even eternal one. Service and so on.
Nevertheless, who is interested in the topic of “clouds”, in addition to the services raised by the author, I can recommend that you also look at:
– Soap service. There are two unlimiteds, a desktop with all launches and a playker technology as the main features.
– Western GFN. Stupidly the most budget option.
– Boosteroid. Promising Western service with foggy prospects. Yes that)
– Maikov service. The most promising of the young with a trump card in the form of gamepas.
And yes, if you want to test some service, then do it at that time of the day that you are going to play. It is desirable that it was night and undesirable for the evening)
The reasons I think are obvious – on different days and at different times you will have different Internet quality.
In the name, the text is automatically format in caps during publication, I can’t do anything. In other headlines I corrected
No, well this byte, I have to trigger.
My computer is normal, so I didn’t look at the clouds. But it turns out that there is no chance, I often have 30 Mbps 20-15 from the declared.
Thank you, it was curious to read!
GFN is a capzad, not cloud gaming. Get drawing for money in CS with a resolution of 1366×768 and play in The Witcher 2015 on medium-highs-this is a victory! And this is a service from the giant industry. I can understand, if there are delays – but fps subsidence … b is for 1000 rubles, the amount is not small, but for such a quality … controversial
I will double-check the moment, because in my opinion I laid permission directly in the service and the permission was still eaten (especially in online shutters). I can’t say so I won’t say, maybe the salvation was really close, but I did not notice.
You need to disable the option “Optimization for a weak connection” or something like that.
The post was sponsored by Phil Spencer 🙂
Rostelecom – industry giant.
I was sure that I didn’t have it everywhere and everything was superchanted and expected someone to correct me, thank you.
The problem arises when players begin to boast of their size of the Internet, because more megabit/second will not give you absolutely nothing
I did not plan to brag about the Internet, especially since there is nothing, perhaps the problem can still hide in the number of devices of the disconed to WiFi. In any case, when on the device on which I did not play, the active data transfer on the game began this immediately reflected.
Unlike the YouTubes/Twitches and other things, all packages should fly between you and the server without delay, pauses, stops, losses, etc.p. And for this you need only 50 Mbps, directly, as in advertising.
I did not know about such a feature, otherwise I would definitely report
Specifically, in GFN you can recover permission on what you need in the settings. Nothing will decrease, but the quality of the picture, of course, will fall with a decrease in the quality of the connection.
I will double-check the moment, because in my opinion I laid permission directly in the service and the permission was still eaten (especially in online shutters). I can’t say so I won’t say, maybe the salvation was really close, but I did not notice.
No, the quality of your connection does not affect the FPS game. The game generally does not care, what is your connection speed there. She is not at all in the courses that the picture flies off the wires somewhere there.
Then I can’t understand why such jumps in the frames occurred, possibly the fault of the old iron
Talked with other cloud users, once again I am convinced that everyone has absolutely different experience
To be honest, I was very afraid that I would be accused of billibrism by serious, I am very glad that everyone understood everything)
Now I have a subscription to GeForce Now, I decided to test some games that are in Steam. Cyberpunk 2077 and Control are played almost without delay, after a few minutes the feeling is lost that you play through the layer, and not on your computer. But in Deus Ex Mankind Divved Management is like in a jelly. The game and on my iron is not the most responsive, but through the cloud it strains straight. You can play some single games, and even go with reitresing and other things, without tension. But the problem is that there are few games in GFN! Yes, there are large titles, but I can’t play most of the games from my library, they are not there.
And about e -sports games – it seems to me completely by. Where there is a very active exchange of data packages, delays in management, interruption of sound, pulling the picture begin. For verification, I played at Team Fortress 2, where there is really no load on iron, but data exchange is important – this is just non.
So you can use the service if you test the game in advance that you want to play. It is better not to take a premium subscription so as not to be disappointed in management, but to test in free mode. Unless, of course, it turns out to be defended in line, hehe-he-he.
Generally the saddler in the Areh on the GFN, but I played little and did not make footage with screenshots
I have never managed to stand in line for a free entry, I honestly tried